TKKN - Interstellar Aerobatics Deluxe

In the early 2000's a game emerged out of nowhere, free from the boundaries we had learned to accept through years of gaming and virtual adventure seeking. It was a game with no meaning, no purpose, no ending, no reward but the experience itself; we know it as TKKN. A dazzling space thriller, of a genius simplicity only surpassed by it's superior entertainment. When the arts of electronics seem more mainstream than ever, an outpost for true fun is needed. Enter TKKN.

Friday, March 31, 2006

When it's time to party we will TKKN hard

Friday night and not much more in it than to go TKKN. Not having one of my best days, highest score of the day around 25 sec. I'm just a bit too nervous and wired up about finally having the blog up and running. With some fab tech it's gonna be fantastic, I know already.

Probably just do some more rounds, hoping to get at least over 30 sec (the form fluctuates a lot these days) and listen to the new Rihanna song. She is the best Beyonce ever, I hope she will sing at my birthday party sometime. S.O.S! Please someone help me!

Prologue

Hey all.

This is the starting of my blog, dedicated to the TKKN and the people behind it (if anyone knew who they were). It's not a game based on some movie, it's got no date or year in the title and no semi-dressed girls on the cover. It doesn't even have a cover for that matter. It's not much more than trying not to get your spaceship hit by asteroids, and that's hard as hell. But it is also a reminder to us all of what is important in gaming, of the things that really should drive this industry forward.

For the moment I am not sure how to spread or get ahold of the game itself, so in the meantime I will do my utter best to just spread the word on it. Hopefully get some pictures up to show the true orange, red, green and blue magic. See you later.

Cheers