TKKN - Interstellar Aerobatics Deluxe

In the early 2000's a game emerged out of nowhere, free from the boundaries we had learned to accept through years of gaming and virtual adventure seeking. It was a game with no meaning, no purpose, no ending, no reward but the experience itself; we know it as TKKN. A dazzling space thriller, of a genius simplicity only surpassed by it's superior entertainment. When the arts of electronics seem more mainstream than ever, an outpost for true fun is needed. Enter TKKN.

Friday, May 12, 2006

New record!

Again! 59, 120 seconds! I'm closing in on the minute.

Saturday, April 22, 2006

The last American hero - TKKN.

Except it's Japanese, of course. Hence the lack of alternative metal/post-grunge playing in the starting menu.

After setting a new record, your playing tends to become a bit unfocused. You have pushed the limits so you raise your own expectations, demand more out of yourself. And you absolutely should. I have played a little today, topping at 30 seconds which isn't all bad. At 30 seconds you enter what I like to call "the second phase", it's when you notice you actually didn't crash the first 20.

I thought I should share perhaps the best advice I could with all of you aspiring TKKN:ers. In the world of TKKN there aren't really many rules, you live by random and must play with your reflexes, not your brain. But there is one basic rule my many years in the game have taught me, the only motto a true TKKN traveler can follow; always fly your ship against the asteroids, never allow yourself to become the hunted. Of course there are a lot of times where no direction's better than the other, never do all asteriods come from one and the same place, but you should always try to fly where most of them are coming from. This gives you an advantage and you might even find a little space to relax.

Try it out, I am sure your game will improve.

Cheers!

Monday, April 17, 2006

New record!

Here I'm sitting in the middle of the night just listening to some tunes, on my way to turn off the computer when I get the sudden urge to play TKKN. Little did I know what was about to go down. The round started off nicely, with only orange comets swirling around, nothing special. But then I noticed a japanese sign in the corner and soon the screen (or window) was filled with all orange, blue and red comets chasing my ship like crazy. I could feel tears of sweat starting to run down my forehead but I kept my cool and managed to survive this dreadful storm, outliving some real trouble spots. I found myself in a calm aftermath, with my ship only having to steer clear from the usual oranges. After the brutal challenges I had been put through, this was no major deal. I could sense that I was playing like a true master. Of course this would be my fall, and as I started relaxing, reflecting over what was happening, I accidently hit a renegade asteroid and my ship exploded. After 53, 872 seconds, the journey had ended. For now.




PS. Extra stats said something about 64 and below that, 1%. Not sure what this means...

Friday, March 31, 2006

When it's time to party we will TKKN hard

Friday night and not much more in it than to go TKKN. Not having one of my best days, highest score of the day around 25 sec. I'm just a bit too nervous and wired up about finally having the blog up and running. With some fab tech it's gonna be fantastic, I know already.

Probably just do some more rounds, hoping to get at least over 30 sec (the form fluctuates a lot these days) and listen to the new Rihanna song. She is the best Beyonce ever, I hope she will sing at my birthday party sometime. S.O.S! Please someone help me!

Prologue

Hey all.

This is the starting of my blog, dedicated to the TKKN and the people behind it (if anyone knew who they were). It's not a game based on some movie, it's got no date or year in the title and no semi-dressed girls on the cover. It doesn't even have a cover for that matter. It's not much more than trying not to get your spaceship hit by asteroids, and that's hard as hell. But it is also a reminder to us all of what is important in gaming, of the things that really should drive this industry forward.

For the moment I am not sure how to spread or get ahold of the game itself, so in the meantime I will do my utter best to just spread the word on it. Hopefully get some pictures up to show the true orange, red, green and blue magic. See you later.

Cheers